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P1flyingring Jun 2026
If you are currently setting up your load order, tell me (FNIS or Nemesis) and your game version (SE or AE) so I can provide the exact patch configuration you need.
func _on_body_entered(body): # Check if the body that touched us is Player 1 if body.is_in_group(PLAYER_GROUP): collect_ring()
# Move horizontally self.x += self.speed p1flyingring
If you are looking to install or configure this mod, let me know you are running (Legendary Edition or Special Edition) and what mod manager you use. I can guide you through setting up the necessary animation files! Share public link
Run your generator executable ( GenerateFNISforUsers.exe ) and click to patch the flying animations into the game. Step 3: In-Game Acquisition If you are currently setting up your load
: Equipping this specific ring dynamically triggers custom player states, shifting the game logic from default ground-based locomotion to real-time aerial navigation.
: It can sometimes conflict with other ring-limiting mods or mods that change the character's movement speed. Users often utilize tools like LOOT to automatically sort these files and avoid stability issues. Share public link Run your generator executable (
The P1 Flying Ring, as the name suggests, is a ring-shaped flying vehicle that combines the principles of aerodynamics and advanced propulsion systems to achieve flight. Unlike traditional aircraft that rely on wings to generate lift, the P1 Flying Ring uses a unique design that allows it to hover, move horizontally, and even perform complex maneuvers with ease. This design is not only aesthetically pleasing but also highly functional, offering a range of capabilities that could make it a valuable asset in various industries.
Most P1 rings do not float . Avoid playing near lakes or the ocean unless you’re prepared to go for a swim.
: Holding Shift often toggles between fast and slow flight speeds.
