Early-game powerhouses. Rockets offer massive, terrain-destroying burst damage, while the flamethrower panics organic enemies.
: Early-game powerhouses. Their flamethrowers and rockets can clear entire pods of enemies.
Liberation is a multi-step mission chain discovered exclusively by running heavy Intel operations in a single region. xcom 2 long war guide
Good luck. You will need it.
This is your top priority in new regions. More rebels on Intel means you detect missions earlier, giving your squads more time to infiltrate. Early-game powerhouses
To win the campaign, you must:
Required for the Proving Grounds . Build this facility as your second or third room. Their flamethrowers and rockets can clear entire pods
Rebels on Recruit look for unaligned civilians to join the Haven or find new XCOM rookies. Use this if a Haven falls below six working Rebels.